we’re putting the finishing touches on the cell cycle applet. right now I am finishing the graphical user interface. normally for our in process work we just edit the code and don’t bother with any kind of GUI. that means when it comes time to put the piece online for public consumption it requires a lot of beautification.
This is the first 3D applet we are releasing to the public. You can control all aspects of the mesh structure and subdivide the cells. You can rotate and zoom the model by using the mouse. Here you see this random, extremely twisted lampshade type thing that I made in less than 10 seconds.