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explorations in generative design and natural phenomena

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Author Archives: Jesse Louis-Rosenberg

the secret to clean laser cutting: Designing a better laser nozzle using 3D-printing

11.24.2020by Jesse Louis-Rosenberg 55 Comments

People often ask us for tips on how to make lasercut jigsaw puzzles. In fact, our most popular blog post is on our quest for the perfect plywood for lasercutting. […]

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3dprinting, lasercutting, puzzles

Herding Cats – the purr-fect jigsaw puzzle

Featuredby Jesse Louis-Rosenberg 6 Comments

We’ve combined all of our prowess in computation and fabrication to bring you the ultimate cat jigsaw puzzle! Herding Cats is a technicolor cat puzzle with dozens of cats hiding among […]

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puzzles

new Spiral Puzzles

11.14.2019by Jesse Louis-Rosenberg Leave a comment

The Spiral Puzzle is a twist on traditional jigsaw puzzles. Usually you begin a puzzle by assembling the edge pieces and then work inwards. However, with the Spiral Puzzles, the […]

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puzzles

Goodbye Boston, Hello Catskills

05.16.2019by Jesse Louis-Rosenberg Leave a comment

Nervous System Moves to the Catskills Big news! We are relocating from Somerville, MA, our home for the last 8 years, to the Catskills in New York. Our new studio will be within […]

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news

Floraform – an exploration of differential growth

Featuredby Jesse Louis-Rosenberg 7 Comments

Introducing Floraform, the latest generative design system from Nervous System. Floraform is inspired by the biomechanics of growing leaves and blooming flowers and explores the development of surfaces through differential […]

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3dprinting, inspiration, jewelry, science & nature, simulation

an animated tribute to the Southern Reach trilogy by Jeff VanderMeer

05.18.2015by Jesse Louis-Rosenberg Leave a comment

One of our favorite books from last year is Annihilation by Jeff VanderMeer. The book is written from the perspective of a biologist on a scientific expedition to Area X, […]

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graphics, simulation, video

Kinematics

Featuredby Jesse Louis-Rosenberg 18 Comments

Kinematics is a system for 4D printing that creates complex, foldable forms composed of articulated modules. The system provides a way to turn any three-dimensional shape into a flexible structure […]

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3dprinting, clothing, design, jewelry, simulation, software

The Making of Kinematics

11.26.2013by Jesse Louis-Rosenberg 3 Comments

Most of our projects start with a natural inspiration, but Kinematics emerged from a very different perspective. This project started with a technical problem: how can we create large objects […]

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3dprinting, simulation, software

Calculating the volume of a mesh

11.04.2013by Jesse Louis-Rosenberg 1 Comment

In order to generate the price of a custom design on the fly, we need to calculate the volume of the piece for 3d printing. By constantly updating the volume, […]

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computation, geometry, software

Data structures: Pairing Heap

03.28.2013by Jesse Louis-Rosenberg 3 Comments

Recently, I came across a neat data structure called a pairing heap. Now, if you’re not familiar with the term heap it can sound confusing. That’s because it doesn’t mean much. […]

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computation, data structures, software

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Water lily stem cross section 40xWater lily stem cross section 100xWater lily stem cross section 400xChocolate Tube Slime - Stemonitis splendensWasp's Nest Slime Mold - Metatrichia vespariumWhite Carnival Candy Slime Mold - Arcyria cinereaHoneycomb Coral Slime Mold - Ceratiomyxa fruticulosaRamaria coral fungi
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