Kinematics
Kinematics is a system for 4D printing that creates complex, foldable forms composed of articulated modules. The system provides a way to turn…
Kinematics is a system for 4D printing that creates complex, foldable forms composed of articulated modules. The system provides a way to turn…
Most of our projects start with a natural inspiration, but Kinematics emerged from a very different perspective. This project started with a technical…
In order to generate the price of a custom design on the fly, we need to calculate the volume of the piece for…
Recently, I came across a neat data structure called a pairing heap. Now, if you’re not familiar with the term heap it can sound…
We’ve just released a new Processing 2.0 library for exporting OBJ and X3D mesh files. And it supports color meshes! Now you can…
The next iteration of the surface meshing algorithm from the previous post is surface remeshing. Surface meshing is the process of taking an…
reset A common problem we come across is needing to make meshes of complex surfaces. This can be done with many different approaches,…
This week I revamped the automatic post-processing of puzzle files. Previously, there was a lot of manual work that had to be done…
We’re starting a new tradition at Nervous System of sharing the work we do each week. Although the timing may be suspect, this…
For a new app we’re working on, we finally came upon the task of loading external 3D geometry. I wanted to store and…