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Kinematics concept

Nervous System’s “Kinematics” design system pairs a constructional logic of hinged panels with a simulation strategy of folding and compression to produce customized designs that can be fabricated efficiently by 3D-printing. The system is an example of the developing field of 4D-printing where 3D-printing is used to create objects that transform in shape. Several components work together to advance our core concept: 1) A hinge mechanism that allows a complex structure to be 3D-printed as one part, creating movable designs with hundreds (or thousands) of interconnected pieces, but which require no assembly 2) A folding simulation that can compress the structure into a smaller and more efficient configuration for fabrication by 3D printing 3) Web-based software that allows people to create their own designs online for wearables which can be inexpensively 3D-printed

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Kinematics Bodice

The Kinematics Bodice was the first piece of Kinematics clothing we produced, and it served as a proof of concept for our folding and fabrication methods. It is composed of 1,320 unique hinged pieces, and was 3D-printed in a single folded piece. In order to fit the bodice into the printer and minimize the space it took up in the machine, the design was printed in a flattened form, produced by our Kinematics folding software. The bodice was wearable straight out of the printer: no pieces were manually assembled and no fasteners were added. The back of the bodice features integrated 3D-printed snaps for fastening the garment. Technical details Scanning – Kinect scan of Jessica produced in our studio Design – Kinematics Clothing app (JavaScript, WebGL) Folding – Kinematics Folding app (C++, openFrameworks, ODE) 3D-printing – printed by Shapeways in Long Island City, NY by Selective Laser Sintering in nylon